This is a somewhat archaic syringe, dental-grade steel and glass. Unlike
the normal tools of chemical addicts, the device is clean and unblemished.
The more martial-minded might note that it seems sturdy enough to use as
a stabbing weapon.
Of unknown origin and purpose, this device has facilitated the death of dozens
or even hundreds of metahumans during its long career. When claimed by a
new owner (usually by theft or after the death of the previous owner), it
forms a subtle mental link with their consciousness, insinuating thoughts
and cravings into their dreams and waking desires. Soon, the victim, if not
already a junkie, begins craving something unknown...something that the needle
can provide. The spirit within the needle uses its Wealth power to produce
any sort of injectible drug-heroin, cocaine in a solution of sterile water,
distillate of stone toad skin, elven adrenaline, steroids, rare blood types...anything
the user can imagine or desire. With the careful prompting of the spirit,
those imaginings and desires can grow very great indeed.
Anyone may freely use the needle, but must pay its price: for each dose injected,
the spirit drinks one karma point from the user. Often, the maddening tauntings
of the spirit, coupled with the chemical addiction, lead the users to untimely
deaths. At other times-when the victim has no karma, for example-the spirit
uses its Accident power to cause an immediate overdose.
In the unlikely event the needle is ever used as a weapon, the needle binds
itself to the target, usually at a major vein, and injects a horrible drug
or poison. Should the victim be unarmored, it inevitably influences its wielder
to stab it into the heart and begins to greedily drink the victim's karma,
not stopping until the target is exhausted.
While the spirit within the needle is a corrupt shadow, it was not always
thus. Forensic magicians with Lonestar believe it was originally crafted
for a unique magical tradition that utilizes psychoactive drugs to achieve
states of altered consciousness.
Orpheus' Needle is a unique, free ally spirit bound into the form of a hypodermic
needle. It has a Force of 8, 7 karma, and the following powers, which are
Accident (only when someone without karma uses the Needle)
Binding (only when used to attack another)
Influence (only with someone who has claimed the Needle)
Karma Tap (only when someone uses the Needle, or strikes an unarmored target)
Thought Link (only with someone who has claimed the Needle)
Wealth (drugs and injectable substances only)
The spirit's only skill is Pharmacology: 8.